Also draw the reference grid plane. Load a bvh file and render it (80 pts) Open a bvh file by drag-and-drop to your bvh viewer window (10 pts) Google glfwSetDropCallback to see how to do it The viewer ...
Abstract: Skeletal animation model is widely used in character animation. But bounded actions lead to the complexity of making animation data and lower reuse. BVH file, as a universal human feature ...
The viewer should render only one bvh file at a time. If a bvh file B is drag-and- dropped to the viewer while it is rendering another bvh file A, the viewer should only render the new bvh file B.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results