Now that everyone of means walks around with a pocket computer that can access most human knowledge in a matter of seconds, it might be tough for some to recall a time in which computing was the ...
Matt Goldberg has been an editor with Collider since 2007. As the site's Chief Film Critic, he has authored hundreds of reviews and covered major film festivals including the Toronto International ...
A long standing record for the smallest amount of code required to implement a fully-playable game of computer chess has been broken this week. Demo scene group Red Sector released BootChess, which is ...
Maybe it has to do with having programmed a computer in high school in the first half of the seventies—a computer the size of a double-wide fridge and covered with blinking lights. Our after-school ...
It was a war of titans you likely never heard about. One year ago, two of the world’s strongest and most radically different chess engines fought a pitched, 100-game battle to decide the future of ...
Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
It's almost 18 years since IBM's Deep Blue famously beat Garry Kasparov at chess, becoming the first computer to defeat a human world champion. Since then, as you can probably imagine, computers have ...
Andrew Bujalski is neither a computer whiz nor a chess genius. “I was never any good at chess, never had the discipline to get better, and don’t have any openings memorized or anything like that. Any ...