At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
If you experience The Last of Us Part 1 compiling shaders issue, there could be multiple reasons behind it such as outdated graphics drivers, corrupted game files, or an outdated Windows operating ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
Publié le 07 décembre 2008 à 11:20 par Bruno C. Lire sur mobile La nouvelle API de Microsoft, DirectX 11, amènera une nouveauté attendu des possesseurs de grosses cartes graphiques. En effet, la ...
Players might be interested to know how to fix DX12 FPS drops in Rainbow Six Siege. With the game’s recent transition to DirectX (DX12) exclusively, a lot of players have complained about massive FPS ...
In a blog Microsoft is talking DX Raytracing Tier 1.1 and overall a previews a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. DirectX ...
UL Benchmarks annonce un nouveau logiciel de test 3DMark Mesh Shader, basé sur les récentes nouveautés de l'API DirectX 12 Ultimate. DirectX 12 Ultimate ajoute à DirectX 12 de nouvelles ...
The Unified state of DirectX 10. What you need to understand that the new microarchitecture of the the Dx10 GPU (Graphics Processing Unit) has been changed significantly, the generic elements are all ...
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