In this lesson, students will simulate the randomness of decay in radioactive atoms and visualize the half-life of a sample radioactive element. This lesson can be completed in two (2) 45-minute class ...
Gordon Freeman had a robotic arm during the development of Half-Life 3 that let you control the elements in the game -- fire, water, etc -- with developer Valve is pushing the boundaries of realism ...
Evan Arnoldi is a Contributor from Indonesia. A passionate writer specializing in video game text creation and narrative design, with a passion for both the video game industry and its journalism. A ...
The opening section of Half-Life is iconic. In 1998, 'Anomalous Materials' revolutionized shooter design and narrative delivery in action games by impressing story rather than instant spectacle. You ...
This article first appeared in PC Gamer magazine issue 387 in August 2023. Every month we run exclusive features exploring the world of PC gaming—from behind-the-scenes previews, to incredible ...
In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the details of Half-Life: Alyx and how they add an immersive layer to the game rarely found elsewhere.
The 1990s was an astonishing period for video games – an entire decade where it felt like a revolutionary vision of the future arrived every six months. Super Mario 64 made the third dimension an ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results