Speculation had been mounting for months that a move like this was in the cards at Microsoft, but now it's actually happening: head of Xbox Phil Spencer confirmed today that starting on June 9 (in all ...
After reversing course on Internet connections and DRM limitations, Redmond reveals that its next-gen console and Kinect motion sensor won't be tied at the hip as earlier planned. Our team tests, ...
After Xbox head Phil Spencer tweets about a console power boost, the company confirms units without Kinect can access more of its GPU. Nick Statt was a staff reporter for CNET News covering Microsoft, ...
Nic Healey is a Senior Editor with CNET, based in the Australia office. His passions include bourbon, video games and boring strangers with photos of his cat. Microsoft has made yet another policy ...
Miguel "Migz" Llado started playing games and consoles in the early '90s. From the Famicom generation up to now with the Xbox Series S, he has enjoyed many years with different games and platforms. A ...
Posts from this topic will be added to your daily email digest and your homepage feed. is a senior editor and author of Notepad, who has been covering all things Microsoft, PC, and tech for over 20 ...
It’s been ten years since Microsoft launched the Kinect camera and it lived quite a life. The Xbox 360 peripheral became a key part of the whole Xbox platform and then years later, almost just as ...
Posts from this topic will be added to your daily email digest and your homepage feed. It’s not clear why Kinect is causing Fortnite issues, especially as it has been five years since Microsoft ...
The Xbox Kinect has turned 15, and we’re all grateful the industry got over its obsession with whatever Nintendo was up to at the time. Announced in 2009 as Project Natal, with hindsight being 20:20, ...
From his earliest gaming memories playing Spyro 2 on the PlayStation, to being obsessed with the swing-out animations in Marvel's Spider-Man, Cameron has always been, and continues to be, in love with ...
Roughly one year ago, Microsoft revealed the Xbox Series X (then referred to as “Project Scarlett”) in part by highlighting the system’s extensive backward compatibility: “Your games, your ...
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