Pendrokar commented May 13, 2015 Could someone test if this is still an issue for Unity 5? That new auto-lightmapping feature seems to work. But I am unfamiliar in how to generate a lightmap in Unity ...
My fork of Joachim Ante's solution for attaching lightmaps to runtime instantiated prefabs in Unity 5+, posted on the Unity forums here: https://forum.unity.com ...
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