Microsoft has created a unique experience with its Kinect motion-control gaming system. On its face, it’s more compelling than either the Nintendo Wii, which is now showing its age, and the Sony ...
At the Royal Society Summer Science Exhibition, UK researchers unveiled the latest in inexpensive, non-invasive visual prosthetics research… inspired by Kinect for Xbox 360. The new device – worn like ...
Microsoft goes along for ‘The Ride,’ uses Kinect to produce unique motion-activated art of bike race
An image of cyclists created using Microsoft Kinect sensors during the Tour of California. (Microsoft Image) The art of cycling took on a whole new meaning during last month’s Amgen Tour of California ...
It took a little longer than Microsoft first predicted, but today the company announced that the closed beta test for its "Project Spark" game creation toolkit is now available for Xbox One. Microsoft ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Move.ai can use artificial intelligence to capture a 3D representation of ...
Cycling is a great-looking sport. The scenery alone draws millions of television viewers during the Tour de France. Sixty-one percent of people in a French survey said the gorgeous images shown were a ...
Romeo is a writer, gamer, PR practitioner, podcaster, and pro wrestler who's been playing for nearly his whole life. Since getting a Famicom at 4 or 5 years old, he's never stopped playing, whether it ...
You probably get that motion capture involves performers prancing around in tights that have ping-pong balls attached. But what the heck is going on, exactly? Simple: The producers of a game or film ...
Apple is the new owner of Faceshift, the motion capture technology that Disney subsidiary Lucasfilm used to help bring alien characters to life in Star Wars: The Force Awakens. Although the ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. For people who don't know, game design relies a lot on different sections, sub-sections and ...
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