Even the most mundane game mechanics sometimes boast extraordinary origins. In the StarCraft series, resource collectors ignore collisions whenever traveling to or returning with minerals. It's a type ...
Video Game Tuesday is a column by Michael Blaker covering topics in the industry. This week he covers the use of AI in video games.
Choosing between the Explorer and Guided Pathfinding settings is really about where your current objective’s waypoint marker shows up on your HUD — either along the path to your destination or at your ...
Awesome game, but the pathfinding A.I is just <B><I>horrible</B></I><BR><BR>I have already lost a few multiplayer games because my melee units and heroes decide to take the longest route to a ...