The origins of Studio Ghibli Nausicaä of the Valley of the Wind reminds us that everything changes, and life goes on The Hayao Miyazaki movie that got away was about a princess-saving dog soldier ...
2020 is a banner year for Japan’s beloved Studio Ghibli, the production house behind some of the world’s most respected and beloved animated films. Founded in 1985 by directors Hayao Miyazaki and Isao ...
One of the failures of our streaming present has been how, regardless of how many streaming services and digital platforms there are, Studio Ghibli’s acclaimed animated films have long been withheld ...
Ever wanted to follow Totoro deeper into the forest? In 2022, a Studio Ghibli theme park will open its doors in Japan and recreate the worlds of the animation studio’s movies. After some rescheduling ...
Activision Blizzard informed Vicarious Visions employees Wednesday that the studio would lose its name as part of its ongoing merger with Blizzard Entertainment, sources told Polygon. The studio ...
Ronja, the Robber’s Daughter marks Studio Ghibli’s first foray into television, and despite some of the iconic animation studio’s charm poking through, it feels like it’s missing something. I’ve seen ...
This piece originally ran on the occasion of Hayao Miyazaki’s 76th birthday. We’ve revived it for Studio Ghibli Week, which runs May 25 to 30 on Polygon to celebrate the arrival of the Japanese ...
Dutch indie game studio Vlambeer is breaking up — on its 10th anniversary. The studio, which developed games like Ridiculous Fishing and Nuclear Throne, is a product of developers Rami Ismail and Jan ...
Hello Games, best known for the controversial-but-eventually-beloved No Man’s Sky, has been working on a few other games. Just last week, the developer released The Last Campfire, an adorable ...
This afternoon saw layoffs hit Sony Interactive Entertainment San Diego, a development branch devoted to the MLB: The Show series and other games. An estimated 40 to 50 people were let go from the ...
Charlie Hall is Polygon’s tabletop editor. In 12-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy. Square Enix has ...
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