Some games improve the player's experience with interactive loading screens, making waits more engaging. Examples include ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. RPGs aim to reduce loading screens to maintain immersion, like in ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the loading ...
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You can’t have this much detail without a loading screen. Bethesda has quite a few fans behind its franchises. They just also released The Elder Scrolls IV: Oblivion Remastered, one of the worst-kept ...
Loading screens are a fact of gaming life. When you exit the Capital Wasteland and walk into Megaton in Fallout 3, there's a loading screen. When you go to see the Jarl in Whiterun, loading screen.
Bethesda games are known for their sometimes lengthy loading screens. At a time when developers are aiming for as little loading as possible, it remains a big part of the Bethesda game experience.
The Elder Scrolls IV: Oblivion remaster has been everything fans of the original could have hoped for. Old mods work surprisingly well and muhc of the fondly remembered quirkiness of the game is still ...
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...