These games may not have been given an M rating, but perhaps they should have been, because they definitely deal with more ...
The mechanics of the modern television thriller have evolved into a distinct cultural ritual, a synchronized global event ...
None of these tropes in horror gaming are inherently bad. Now, however, they're stale because they've refused to evolve. In a ...
When you think of a hero, you picture someone resolutely walking into danger, a knight in shining armor type. But there is another type: the accidental one. This one would rather walk away from danger ...
The Duffer Brothers discuss the decision to let audiences determine Eleven's fate in the Stranger Things finale and the end's emotional complexity.