Mohsen Baqery is a Guide Staff Writer from Turkey. With a passion for gaming that borders on obsession, Mohsen thrives on guiding fellow gamers through the most challenging obstacles while exploring ...
TL;DR: 20th Century Fox reportedly greenlit a new Alien franchise game, potentially developed by Eidos Montreal, known for Deus Ex and Tomb Raider. This singleplayer horror-survival title emphasizes ...
Insider Gaming reports that a major new solo alien game is back in development. The team behind Shadow of the Tomb Raider, Deus Ex: Human Revolution, and the upcoming Fable is now handling the project ...
Forbes contributors publish independent expert analyses and insights. I cover Hollywood and entertainment. Alien: Earth concluded its first season with its eighth episode on Sept. 23 and seven weeks ...
Hype is a curious thing. Each year, videogame after videogame is fed into the machine via a conveyor belt of teasers and trailers. Lunar Software's Routine was one such tender morsel offered up at ...
Add Yahoo as a preferred source to see more of our stories on Google. Xenomorphs, Facehuggers, and Eye Midges have only just begun their horrifying work. A "thrilled" Hawley said the following about ...
“Alien: Earth” serves as the TV extension of the “Alien” film franchise. It debuted on FX back in August to strong reviews from critics and audiences alike. The cast includes Sydney Chandler, Alex ...
Nov. 11 (UPI) --FX announced Tuesday that it has renewed Alien: Earth for a second season. Season 2 will begin filming in London in 2026. The news comes as creator Noah Hawley renews his overall deal ...
For those worried that the cliffhanger at the end of Alien: Earth would never find resolution, you can breathe easy. Via Variety, we’ve learned that FX has renewed Noah Hawley’s series for a second ...
Sydney Chandler in "Alien: Earth" and Noah Hawley (FX/Marshall Tidrick) “Alien: Earth” has been greenlit for a second season as Noah Hawley sets a new overall deal at FX and Disney. Hawley, the ...
The team added dynamic lighting, drifting miasma and tighter sound design. These tools let Xenomorphs hide and strike at random moments. Players feel a constant sense of dread as they move through the ...
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