The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The Elder Scrolls 6 will use Creation Engine 3, the latest version of the game ...
Fluorite, on the other hand, is the “first console-grade game engine” that’s “fully integrated with” the Flutter SDK, ...
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Todd Howard went on the Kinda Funny Games podcast and revealed new infromatinon on Elder Scrolls 6, Creation Engine 3, and ...
Toyota introduces Fluorite, a game engine built for in-car screens, focused on 3D interfaces, fast performance, and low hardware demands.
In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
Unity (U) stock plunged 24% to $29.10 after Google DeepMind unveiled Genie 3 AI that generates interactive worlds from text. Unity CEO calls world model AI a powerful accelerator. Unity powers 70% of ...
Todd Howard has confirmed that they are upgrading Creation Engine to version 3 for Elder Scrolls 6, and described what it's like.
Game engines are no longer just for PlayStation or PC. They’re rapidly becoming the backbone of next-generation automotive ...
The new Ghost Recon game will reportedly use Unreal Engine. The purported move would mark a major technological shift for Ghost Recon, ending its years-long tradition of leveraging Ubisoft's own tech.
James Ratcliff joined GameRant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is a ...
A judge is questioning whether Epic Games and Google are settling their long-running antitrust fight partly because of a previously unannounced partnership involving the Unreal Engine, Fortnite, and ...