AI/ML made swift subtitling de rigueur on YouTube and for videoconferencing several years ago. But now LLMs are changing the game for real-time translation and localization and language-mapped ...
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Abstract: Localization using multiple base stations (BSs) has gained much attention for its high localization accuracy. However, the performance of the multi-BS system suffers from its limited number ...
Localization is simply the process of making your game playable in another country. For most games that typically means translation of text into other languages. This plugin leverages Godot's already ...
Supercharge Claude Code with a team of specialized Unity AI agents that work together to build complete game features, optimize performance, and handle any Unity development challenge with ...