The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
3D rendering—the process of converting three-dimensional models into two-dimensional images—is a foundational technology in computer graphics, widely used across gaming, film, virtual reality, and ...
The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration devices, ...
In nasal endoscopic surgery, the narrow nasal cavity restricts the surgical field of view and the manipulation of surgical instruments. Therefore, precise real-time intraoperative navigation, which ...
We have to say we are quite the fans of metal around here. Apparently some folks at Apple are too, as the company has released version 4 of the Metal API for game developers to take advantage of.
The video content creation landscape is changing. While traditional timeline-based editors have served the industry well, they're increasingly insufficient for modern content demands, particularly ...
AI Google's new AI 'world model' has seemingly spooked videogame investors, but it's hard to know what it will actually lead to Gaming Industry Over 50% of game developers now think generative AI is ...
Making 3D animations is an interesting and complex process designed for creating sophisticated dynamic characters and environments based on the given pipeline. 3D animation involves multiple steps to ...
TL;DR: The GeForce RTX 50 Series, launching soon, introduces DLSS 4 Multi Frame Generation, exclusive to this series, allowing up to three AI-generated frames with minimal latency. This technology ...
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