As the title, here is a video tutorial to make a simple fire effect within 5 minutes. You'll use cc Particle System, Fast ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Microsoft and IAMAI collaborated to advance high-fidelity autonomy simulations through Project AirSim—the evolution of AirSim— released under the MIT license as part of a DARPA-supported initiative.